Steamworld dig 2 nintendo switch
Though the mining and movement mechanics remain the central focus of the game throughout, combat also pops up frequently but unfortunately doesn’t fare quite as well. Unfortunately, there is currently no option for a New Game Plus, something that would have been nice to have, given the various difficulty options you can tweak. Assuming you choose to play things normally, a play through should take about eight or ten hours for the main campaign, while hunting everything down will likely add a few more hours.
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Also, having a full arsenal of upgraded gear makes things rather easy, but there are also additional hidden modifiers scattered throughout the mine that can make the game significantly harder. For example, if you’d rather embrace the full spirit of adventuring into the unknown, you can turn off your objective marker. Beyond a simple option to switch between “Easy” and “Hard” modes, there are certain things you can turn on and off to tweak your experience.
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Money earned by picking up valuable minerals dug out along the way will allow you to increase the efficiency and basic effectiveness of your gear, while upgrade cogs found in secret areas or earned through specific challenges unlock special modifiers that allow for some nice customization to your preferred play style.Īnother nice customization comes in the game’s difficulty. Furthermore, every item can be upgraded and altered throughout the game. The pick axe remains your primary tool for both combat and digging, but Dorothy will eventually get her metal hands on incredibly enjoyable items like a Hook Shot and Jet Pack, among other goodies, which significantly change how you mine and move your way through the world. The shift in design has also opened up the opportunity for plenty of new toys, as well.
However, the process of mining your way through the world square by square means the game still has a very unique feel that seems like a reasonable progression from the first game. This shift in focus, as well as the interconnected nature of the map, has clearly pushed Dig 2 into the Metroidvania subgenre.
The new game changes things up with a set, developer designed map that places a much greater emphasis on more specific challenges built around unique obstacles and platforming. The first game clearly focused on mining your way through randomly generated levels while finding and upgrading gear to make your way through tougher terrain. In terms of gameplay, Dig 2 maintains many of the core concepts of the original but re-contextualizes them in a way that feels much more compelling and ambitious. Also, I won’t spoil much, but an interesting connection to the space-faring adventures of Heist eventually becomes apparent as well. While the plot is fairly simple and the writing is often humorous, there’s also an unnerving sense of foreboding as the game moves along and the stakes begin to become apparent. In fact, the game’s story actually kept me surprisingly hooked. This leads her to a brand new town sitting atop its own massive mine filled with valuable minerals, vicious monsters, and ancient mysteries. This time around, Rusty, the first game’s protagonist, is missing, so one of his old allies, Dorothy, sets out after him.
SteamWorld Dig 2 is a direct sequel to the original, returning players to a wild west inspired world inhabited by steampunk robots. Now, the developer has headed back to the mines with SteamWorld Dig 2, a follow up that confidently exceeds the high expectations set by its predecessor. They followed up the 3DS hit with the radically different, yet equally acclaimed, SteamWorld Heist.
When SteamWorld Dig burst onto the scene back in 2013, the gaming industry took notice and developer Image & Form became a studio to watch.